The 4 pillar concept of the show is unique – it brings together the whole market chain in only one event. Starting with the Game developers – having their own platform with the GC Asia Conference – over the publishers – finding their place in the business centre – to the casual and hardcore gamer – enjoying the latest games in the dazzle of the public hall.
And the concept works as statistic shows. During September 6 to 9 2007 the first Games Convention Asia attracted 1,000 professional visitors and media representatives and 70,000 public visitors. In addition, 300 international experts from over 20 nations listened to 65 renowned local and foreign speakers during the first GC Asia Conference.
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