Dear Members and friends,
The end of my term as the Chair of the IGDA Board is approaching, and as I reflect on the past year, I can't help but be excited about what we've accomplished and what we're going to do in the future.
You'll see us carry over into 2009 (and beyond) many of our most important initiatives, like advocacy for game developers on important issues like credits and quality of life, launching a new web portal with enhanced chapter/SIG support and better tools to help connect developers everywhere, and continuing to increase the benefits of membership in the IGDA through additional services, discounts, and partnerships.
Fundamentally, these projects are building blocks for our larger strategic goals: establish the IGDA as the credible, essential, #1 organization for game developers worldwide. Our mission is to improve the lives of game developers everywhere, and we want to be a force to be reckoned with, not only within our industry but on a larger, global stage. These are lofty goals, and they can't be accomplished without the involvement of our membership.
Your participation, whether it's as simple as posting to a forum or SIG mailing list, or as deep as leading a chapter or IGDA committee, is crucial to the success of our mission. I personally will remain deeply involved with the IGDA as I transition to the role of Chair Emeritus and continue to serve on the Board, and I'm looking forward to contributing to our advocacy and international efforts.
I encourage you to find your passion within the IGDA, and to volunteer with whatever time you can. If your experience is anything like mine, you'll meet wonderful people and have the chance to contribute to the success of a group whose most important success is to make a unique, tangible difference in the lives of game developers everywhere.
- Jen MacLean
Chairperson, IGDA
SVP, Business Development, 38 Studios
Thursday, February 26, 2009
Monday, February 23, 2009
INAICTA 2009 Registration Open

INAICTA 2009 registration has been open since last Friday (Feb 20, 2009);
as ussual we encourage Indonesian Game Developer to participate. There are a little change on the category name, but dont worry INAICTA still have videogame developer category.
There are 3 creative categories, game developers can participate, they are:
1. Digital animation
2. Digital Interactive media (you can submit your videogames here)
3. Computer Generated Imagery (2D and 3D)
Let it all begin again :)
Saturday, February 14, 2009
IGDA Leadership Forum 08 - "Book Review Jam"
Like to read books but dont have enough time.
This following Book Review Jam (10 books in 60 min) will help you
thank you Jason for sharing this with us :)
This following Book Review Jam (10 books in 60 min) will help you
thank you Jason for sharing this with us :)
Thursday, February 12, 2009
SkillSet Accreditation
Kita di Indonesia mungkin jarang mendengar akreditasi ini, tapi SkillSet Accreditation adalah salah satu program akreditasi terbaik untuk game development study. Ini adalah sertifikasi yang diberikan untuk course-course dalam bidang pengembangan game, terlepas dari faktor geografis dan demografis universitas tersebut. Sejauh ini baru 5 program universitas yang berhasil mendapatkannya:
BA (Honours) Computer Arts, University of Abertay Dundee
BSc (Honours) Computer Games Technology, University of Abertay Dundee
BSc (Honours) Computer Games Technology, University of the West of Scotland
BA in Computer Animation, Glamorgan Centre for Art & Design Technology
Game Developer Choice Award 2009
Best Downloadable Game
Best Downloadable Game Award diberikan untuk game console atau game PC terbaik, terutama jenis game digital downloadCastle Crashers (The Behemoth)
Braid (Number None)
World Of Goo (2D Boy)
N+ (Metanet/Slick Entertainment)
PixelJunk Eden (Q-Games)
Best Debut Game
The Best Debut Game Award diberikan untuk game dari studio manapun yang pertama kali merilis karyanya pada tahun 2008Braid (Number None)
Sins of a Solar Empire (Ironclad Games)
LittleBigPlanet (Media Molecule)
World of Goo (2D Boy)
Soul Bubbles (Mekensleep)
Best Game Design
The Best Game Design Award diberikan untuk game dengan design terbaik, termasuk dalam gameplay mechanics, playability, play balancing, dan level design.
Far Cry 2 (Ubisoft Montreal)
Braid (Number None)
Fallout 3 (Bethesda Game Studios)
Left 4 Dead (Valve Software)
LittleBigPlanet (Media Molecule)
Game Of the Year
Game of The Year adalah penghargaan untuk game terbaik tahun 2008 secara keseluruhan.Fable 2 (Lionhead Studios)
LittleBigPlanet (Media Molecule)
Fallout 3 (Bethesda Game Studios)
Left 4 Dead (Valve Software)
Grand Theft Auto IV (Rockstar North)
Subscribe to:
Posts (Atom)